Features we found: multiplier, hold and win, jackpot, bonus buy
Every slot is scored on the same four criteria, using the game's published data: RTP (40%), maximum win potential (25%), bonus features described in our review (30%) and how recent the release is (5%). Missing data counts as neutral. The score reflects the game's numbers and features, not your chances of winning; slots are games of chance, so please play responsibly.
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3 Wild Troopers is a cartoon war-games slot from Spinomenal, released on 28 September 2026. Three grinning vegetable soldiers, a green private, a red general and a blue pilot, guard a 5x3 field with 10 fixed paylines, while a wooden watchtower and a sunset sky fill the background. The RTP is 96.28%, the volatility is medium and the top prize is 3,000x the bet. Meet The SquadEach soldier is also a special bomb in the bonus game. The green private is Boost, the red general is Multi and the blue pilot is Collect, and a rainbow bomb called Mystery can become any of them. In the base game, they sit above the reels, and their names light up when the matching bomb appears. The humour is light, the colours are warm orange and red. The line symbols fit the military theme: binoculars, fighter planes, a radio and helmets as the main pays, and J, Q, K and A as the low pays. The Wild is a star-badge officer. Five Wilds on a line pay 10x the bet, four pay 2x and three pay 0.5x, but three or four Wilds count only when a bonus bomb comes after them. The best line symbols pay 5x for five of a kind, and the card symbols pay 1x. Line wins are paid from left to right, starting on the first reel, and only the highest win on each payline is counted. The medium symbols pay 5x for five of a kind on the top two, 2.5x on the next two, and 1x for the lowest group, while three of a kind pays between 0.1x and 0.4x. These are modest numbers on purpose: the line game keeps the balance moving, and the big prizes are saved for the bomb bonus. What Triggers The MissionThe main feature is the Hold & Hit bonus game, a respin bonus in the same family as Hold and Spin and Hold and Win. It begins when six or more bonus symbols land in one spin. The ordinary black bombs count, and so do the coloured special bombs and the jackpot bombs. The triggering bombs stay on the grid and the round begins with 3 respins. The grid then works as 15 independent positions. New bombs can appear on the empty spots with prizes of 1x, 2x, 3x, 4x, 5x, 7x or 10x the bet, and every new bomb sets the respin counter back to three. The round finishes when three respins pass without anything landing, when all 15 positions are full, or when the bonus total reaches the 3,000x cap. Because any mix of bombs counts toward the six needed, the trigger is easier to reach than a bonus that asks for one special symbol. Watching the three soldiers above the reels also gives a small preview: when one of them lights up in the base game, that bomb type has already appeared, and it will be allowed into the next bonus round. Orders From The Special BombsOnly the specials that were in the triggering spin, or that a Mystery bomb reveals later, can join the round. Once a type is active, it can land again by itself.
Jackpot bombs are worth 20x (Mini), 50x (Minor) and 150x (Major), and a completely filled grid pays the Grand jackpot of 3,000x. Even a half-full grid can reach a big total when the Boost and Multi bombs work together. Surprise ReinforcementsThe Bonus Blast feature works in the base game. After special bombs have been collected on earlier spins, the game tracks each type, and when only previously collected types appear on the reels, it can add more bonus bombs of the same type until the bonus starts. It is the game’s way of rewarding patience, and it explains why a spin can suddenly show many bombs at once. The controls are the standard Spinomenal set. The question mark opens the rules, the plus and minus buttons change the total bet, the Buy button sits next to the large spin button, and an autoplay icon is on the other side. Turbo mode can shorten the rounds, the bet buttons are locked during the bonus, and a malfunction voids all pays and plays, as the rules say. A Test Run In The DemoThe Buy button offers three bonus modes with one, two or all three special bomb types in play. At a bet of 0.10 the first mode costs 9.00, which is 90 times the bet. In the demo, the bought round opened with the Bonus Game screen listing Boost, Multi, Collect and the rainbow bomb. The grid then filled slowly with black bombs worth 0.2 to 2, a red Multi bomb, a Mini jackpot bomb that also got a x3 multiplier, a green Boost bomb and a rainbow Mystery bomb. The final banner showed a Bonus Win of 15, much more than the purchase price. One more detail from the rules is worth remembering: when the bonus ends, the values of all bombs on the 15 positions are added together and paid as the Bonus Win. That keeps the numbers easy to follow, and the order of the special bombs matters, because Boost and Multi change the values of the bombs that are already on the grid. DebriefWith medium volatility and a 96.28% RTP, 3 Wild Troopers is a friendlier choice than many bomb-and-coin games, where the swings are much steeper. The bet range goes from 0.10 to 100, the base game is calm, and the bonus is where the action is. Choose it if you like a humorous theme, a bonus with visible, readable combinations and a top prize that can reach 3,000x. You can try this game on Casino007 Online Casino. There’s a unique casino bonus offer of 400% up to £1200 for a limited time. |